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“Echoes of Grief: The Heartfelt Journey of ‘Tales of Kenzera: Zau'”

Abubakar Salim, the leader of Surgent Studios, lends his voice to the protagonist Zau in the game “Tales of Kenzera: Zau,” a choice that aligns with his renown as a voice actor in titles like “Assassin’s Creed: Origins” and his acting credits, including the upcoming Season 2 of “House of the Dragon.” This casting decision resonates deeply as the game’s narrative delves into themes of grief, a topic close to Salim’s heart since he conceived the game as a tribute to his late father. In a recent interview, Salim shared his emotional connection to the story, which offered solace to the interviewer, who had recently experienced a loss of their own.

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Zau

The universal experience of loss forms the emotional core of “Tales of Kenzera: Zau,” drawing players into a heartfelt single-player adventure exploring the bond between a father and son, and the transformative nature of grief and love. With meticulous care, Salim assembled a team of 30 to realize his vision, and the game is set to be published by EA Originals on April 23.

At its heart, the game prompts players to contemplate a fundamental question: What sacrifices would they make to reunite with a lost loved one? Through its Metroidvania-style gameplay, players follow the journey of Zau, a young Shaman who strikes a bargain with the God of Death to resurrect his father. Salim’s decision to explore this narrative through gaming, rather than film, stems from his belief that the interactive nature of video games mirrors the journey of grief, offering players tools to navigate its challenges.

Set in the vibrant city of Amani within the world of Kenzera in 2089, the game embraces African mythology and culture, infusing its landscapes and art style with symbolism reflective of the grieving process. Inspired by a myriad of titles including “Castlevania,” “Super Metroid,” and “Hollow Knight,” the game weaves a rich tapestry of emotion and gameplay mechanics.

The interview with Salim not only provided insight into the development of “Tales of Kenzera: Zau” but also sparked discussions about diversity in the gaming industry. Salim’s commitment to telling authentic stories from diverse perspectives serves as an inspiration, fostering a more inclusive gaming landscape.

In essence, “Tales of Kenzera: Zau” emerges as more than just a video game; it’s a poignant exploration of the human experience, inviting players to embark on a deeply personal journey of grief, love, and self-discovery.

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